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Throw offerings result in ranged attack spells which lock-on to enemy parts. Generated projectiles are then thrown using the button they were summoned with (or by pressing R). By pressing L you can reset the lock-on to make sure it locks on to the target you want. The number of projectiles summoned are equivalent to the level of Offering used.

Heat[]

Frost[]

Volt[]

Stone[]

Venom[]

None[]

Cursed Part[]

Heat[]

Frost[]

  • Unicorn
    • Unicorn Fletching (S)
    • Unicorn Fletching (M)
    • Unicorn Fletching (L)
    • Unicorn Fletching+

Volt[]

Venom[]

  • Gigas
    • Truthseeker Armour (S)
    • Truthseeker Armour (M)
    • Truthseeker Armour (L)
    • Truthseeker Armour+

None[]

Blood· Homing · Throw · Beast · Special · Transform · Blitz · Weapon · Arm · Rising · Terrain · Bomb · Summon · Morph · Roar · Explosive · Mine
Attack
Blood · Stonefist · Blitz · Weapon · Arm · Spear · Beast · Morph · Roar · Homing · Throw · Explosive · Special · Other · Summon · Transform · Bomb · Mine · Terrain
Support
Heal Solo · Heal Area · Arboreal · Group · Armor · Shield · Binding · Vacuum · Lure · Stasis · Irregular · Barrier · Parasitic · Rising
Special
Replicator · Evasive · Spatial · Faction
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